Here's part two of an ongoing series, leading up to the Astagar Kickstarter next month from Critical Mass Games, which is only a few days away! Save your pennies!
Part one is here.
When we left off from part one, the trimaran turret had met with client approval after the first design was ditched. Now, it was on to the second wave, detailing those blocky shapes now that the initial configurations were in the right places.
Well, with that cone, the client also wanted to offer a tracked main battle tank option. So, I whipped up a module
A new, conventional cannon barrel was developed, as well, to provide an option for the tread-heads out there that don't want too "sci-fi" of a tank.
Final approval shots to come, as well as Astagar infantry reference shots.
If you haven't checked them out, Critical Mass Games has put out the source art and first renders of the Astagar Infantry on their Facebook Page.
Line art by Rob Parkinsons.
Renders by Steve "Coolhand" Tyler.