Grymn Powered Armour, Part 4
Now, we start to work on an over-the-shoulder rail gun.
I won't be doing the same method of using an old file and reworking it.
Instead, I'll do a "side-by-side" rebuild, letting the old sculpt influence the sizes and proportions (to an extent) as I start from a blank page.
Here's the old "payload rifle" mounted to the backpack, with a stunt rear section for working out proportions.
Here's a possible shape for a missile rack.
Here are paired examples of possible support weapons.
Then, I go crazy. I take a basic shape, extrude it, form electromagnetic rails in the top grooves, form and repeat a cutting shape all along the lower "belly" of the cannon, and form a squarish muzzle. I also make small pockets with wires leading into them. I'm trying to convey conduits and circuitry, without letting it look too delicate for battlefield use.
It looks like a GW Battlefleet Gothic ship, though, with all those exposed ribs. So I fill them in.
I form a small extruded shape.
Round its corners with FiletEdge.
And insert it into place. I like the "filled" texture effect better than the starker "ribbing."
And so I Copy the rounded filler shape into the cavities.
The barrel's a bit long (my sculpts tend to swell and stretch as I make them, usually requiring a Scale resize at the end), but the basic railgun idea is there. Now, I just need to fabricate a feeding and attachment system.
Small add-on: Sometimes, less is more. I shorten the barrel, take off some of the electromag coils, and so some minor reworks. Looks better to me.
Best,
JBR
zf
I won't be doing the same method of using an old file and reworking it.
Instead, I'll do a "side-by-side" rebuild, letting the old sculpt influence the sizes and proportions (to an extent) as I start from a blank page.
Here's the old "payload rifle" mounted to the backpack, with a stunt rear section for working out proportions.
Here's a possible shape for a missile rack.
Here are paired examples of possible support weapons.
Then, I go crazy. I take a basic shape, extrude it, form electromagnetic rails in the top grooves, form and repeat a cutting shape all along the lower "belly" of the cannon, and form a squarish muzzle. I also make small pockets with wires leading into them. I'm trying to convey conduits and circuitry, without letting it look too delicate for battlefield use.
It looks like a GW Battlefleet Gothic ship, though, with all those exposed ribs. So I fill them in.
I form a small extruded shape.
Round its corners with FiletEdge.
And insert it into place. I like the "filled" texture effect better than the starker "ribbing."
And so I Copy the rounded filler shape into the cavities.
The barrel's a bit long (my sculpts tend to swell and stretch as I make them, usually requiring a Scale resize at the end), but the basic railgun idea is there. Now, I just need to fabricate a feeding and attachment system.
Small add-on: Sometimes, less is more. I shorten the barrel, take off some of the electromag coils, and so some minor reworks. Looks better to me.
Best,
JBR
zf
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