Well, as I showed in my sneak peek at the end of the last blog update, I was commissioned by the gents at Critical Mass Games to adapt the New Mercenary Mech to have a fire support version.
I was supplied by the client with the meshes of heavy Kaamados plasma cannons, which were sculpted by Charles Oines of Irrational Designs.
Craig and Dale thought they would look great incorporated into the design. My hat's off to Charles for making such beautiful stuff.
I used the Ygs Mecha dual-hardpoint backpack, which was also used for the Zas Blackguard Mech.
The resulting mount and plasma cannon combo rode low, which was good to avoid tipping issues with the final mini, but didn't leave much room for the new finned shoulder bits.
So, I went back to the Blackguard/Ravager shoulders, which were lower profile.
New missile pods were fabbed up, tying together the X-engraved hatches from the new chest piece and the Blackguard's quad missile launchers.
That ball goes into the common socket of most of the new CMG mechs that I've designed for them. Using Craig and Dale's formidable converting skills, I'm sure they'll be able to adapt a number of already-prototyped bits for future weapon accessories.
BTW, here's an update of those Zas mech and VTOL bits, getting ready for production...Neat!
Well, that's all for this update.
Next up: Group shots and mix-and-match parts.