Here is the end of the third wave of detailing.
For an index of all the previous work-in-progress updates, click here for post five. Links to posts one through four are there.
All sorts of doo-dads and details have been added to the sculpts.
I rebuilt the double barrels and handguard of the assault cannon/grenade launcher combination weapon.
Everything was BooleanUnioned together.
ShowEdges was used extensively to show broken edges and bad surfaces, which were excised or welded over.
Final fitting on all critical joints, minor polishing all around, and nips and tucks all over the place.
I like them. Not bad, considering the longest part, the rail gun, is just under 1.2 inches (30mm) in length.
Off to the client for approval. Changes might still happen, so stay tuned.