Grymn Powered Armour, Part 2
Here's a link to Part One.
So, here's my unasked-for modification of the Grymn Powered Armours from Hasslefree Miniatures, fabricating some bits that make these 28mm-scale figs do double duty in 15mm/1-100th scale.
So, the easiest way I see to do it is create a new shoulder bit that can utilize a few new weapon and arm bits. The shoulder is left/right universal, so only one needs to be printed out.
I start by forming a socket that will fit over the existing mounting point that projects from the side of the torso.
A nice, rounded shoulder bit gives me an idea of how things will work.
A little rework, and things flow better without the shoulders towering over the rest of the body.
The bronze-colored sphere is actually going to be subtracted from the rest of the shoulder bit, once everything is approved and fused.
And with a "Mirror" command, one side matches the other.
A view from the back. The blue stripe up the back is a digital insert that fills the hollow mounting point found on the real model.
I borrow some stunt weapons from a 15mm Zas Mecha, courtesy of Critical Mass Games. These are just stand-ins. As you can see, even the smallest weapon I made for the Zas mechs...
...is a bit too large for the Grymn Armour.
But, with a simple "Scale" command, the stand-in weapon is brought in to a more proportional size. About 3/4 inch, or 19mm, is a nice size for this height of armour/armor.
They even look nice in pairs!
I whip up a quick bulk-out of a backpack/power plant. If I want this to be a 15mm-sized minimech, I'm going to have to give it some scale cues. The backpack also looks a bit too GW-ish, so I will revisit working a new configuration. I will also work out mounting points for over-the-shoulder weapons. Again, this is just a bulk-out.
Overall, though, I'm liking where this is going.
I'm revisiting some old files (those old CAD guns I sold to HF years ago), and wondering how I can incorporate them into the new design. Looking back at these earlier designs, I can see I've progressed. They'll make great bulk-outs and stand-ins, though, and might look even better with some modern touch-ups and adaptation as heavy fire support weapons.
Best,
JBR
PS Part Three is up. Click Here.
So, here's my unasked-for modification of the Grymn Powered Armours from Hasslefree Miniatures, fabricating some bits that make these 28mm-scale figs do double duty in 15mm/1-100th scale.
So, the easiest way I see to do it is create a new shoulder bit that can utilize a few new weapon and arm bits. The shoulder is left/right universal, so only one needs to be printed out.
I start by forming a socket that will fit over the existing mounting point that projects from the side of the torso.
A nice, rounded shoulder bit gives me an idea of how things will work.
A little rework, and things flow better without the shoulders towering over the rest of the body.
The bronze-colored sphere is actually going to be subtracted from the rest of the shoulder bit, once everything is approved and fused.
And with a "Mirror" command, one side matches the other.
A view from the back. The blue stripe up the back is a digital insert that fills the hollow mounting point found on the real model.
I borrow some stunt weapons from a 15mm Zas Mecha, courtesy of Critical Mass Games. These are just stand-ins. As you can see, even the smallest weapon I made for the Zas mechs...
...is a bit too large for the Grymn Armour.
But, with a simple "Scale" command, the stand-in weapon is brought in to a more proportional size. About 3/4 inch, or 19mm, is a nice size for this height of armour/armor.
They even look nice in pairs!
I whip up a quick bulk-out of a backpack/power plant. If I want this to be a 15mm-sized minimech, I'm going to have to give it some scale cues. The backpack also looks a bit too GW-ish, so I will revisit working a new configuration. I will also work out mounting points for over-the-shoulder weapons. Again, this is just a bulk-out.
Overall, though, I'm liking where this is going.
I'm revisiting some old files (those old CAD guns I sold to HF years ago), and wondering how I can incorporate them into the new design. Looking back at these earlier designs, I can see I've progressed. They'll make great bulk-outs and stand-ins, though, and might look even better with some modern touch-ups and adaptation as heavy fire support weapons.
Best,
JBR
PS Part Three is up. Click Here.
Comments
Best,
JBR